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Other Projects

Prototype projects to help test ideas 

The Company NDD

The Company

A 3rd person narrative based adventure game.

 

The Player starts in a dock after a mission has gone wrong, after walking a few steps they are suddenly transported to a garden area before being teleported back to the docks. 

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My goal for this prototype was to test the level changing triggers as well as the audio triggers. To help tell a compelling narrative.

Ding Dong Ditch

Isometric stealth adventure.

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You play as a the new kid in town, invited to your first high school party. Once there, you are dared to steal a priceless artefact from the local "creepy" house by the high school jock. 

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The main goal for this prototype was to test the see through shader for the chosen camera type for this game. This prototype also allowed me to build my C# programming skills using triggers as well incorporating audio into the scene.

Ding Dong Ditch GDD

Throwing Pans

Throwing Pans GDD

Throwing Pans is a top down pixel art RPG, where the Player works towards becoming the best Chef in the world.

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For this project I focused on the economy of the game. With it being an RPG it was important to test and iterate how quickly the Player would progress.

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On the Left is my first attempt at the skill tree/progression, the right shows a closer to final version of the same progression.

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Machinations was used to create and test these economies. 

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