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Other Projects

Prototype projects to help test ideas 

The Company NDD

The Company

A 3rd person narrative based adventure game.

 

The Player starts in a dock after a mission has gone wrong, after walking a few steps they are suddenly transported to a garden area before being teleported back to the docks. 

My goal for this prototype was to test the level changing triggers as well as the audio triggers. To help tell a compelling narrative.

Ding Dong Ditch

Isometric stealth adventure.

You play as a the new kid in town, invited to your first high school party. Once there, you are dared to steal a priceless artefact from the local "creepy" house by the high school jock. 

The main goal for this prototype was to test the see through shader for the chosen camera type for this game. This prototype also allowed me to build my C# programming skills using triggers as well incorporating audio into the scene.

Ding Dong Ditch GDD

Throwing Pans

Throwing Pans GDD

Throwing Pans is a top down pixel art RPG, where the Player works towards becoming the best Chef in the world.

For this project I focused on the economy of the game. With it being an RPG it was important to test and iterate how quickly the Player would progress.

On the Left is my first attempt at the skill tree/progression, the right shows a closer to final version of the same progression.

Machinations was used to create and test these economies. 

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